Mock DIRT

 02/12/2020

Mock DIRT

LO: To review and reflect on the mock exam and set personal targets.

Who regulates:

  • Film (and Trailers) BBFC
  • TV and Radio OFCOM
  • Advertising ASA
  • Magazines and Newspapers IPSO and IMPRESS
  • Video Games GRA (Games rating Authority) and Video Standards Council.
Question 2 (music vids):
Music Videos and media language: Music videos use different media language to match the genre of the song (IIWAB, which has an R&B genre uses a monochrome palette and UF, which is a pop genre uses bright colours). Different media language may also be used to match the message that the artist is trying to convey. May also be used to set a different mood/tone. Monochrome= serious. Saturated colour= upbeat and fun. Videos may have linear narratives to tall a story or performance montages to draw attention to song/performers. May use contrasting settings and associated lighting- could be on location or studio performance, urban or rural, exotic or everyday to match the style of music and artists image. May use contrasting camerawork (IIWAB has a cinematic quality and a sense of realism whereas UF has been crafted as a more stylised performance). Videos may only use the music as a soundtrack or may add diegetic sound to create a self-contained fictional world.
TARGET: Re-watch the music videos so I can analyse a range of media language examples.

Question 3 (Live Lounge):
  • Presented by: Clara Amfo.
  • Broadcast around midday, not every day.
  • Run time is 30-40 minutes.
  • Format: one band or artist that comes in to the studio and performs live. Normally performs 1/2 of their own current songs and performs a cover of a song (can be old or current). Conversations with artist and presenter. Questions that have been sent in via social media/online from the audience. Live performances filmed and put up on BBCiPlayer later.
TARGET: Listen to an episode of Live Lounge and analyse the media language used.

Question 4 (Artist representation MOJO):
TARGET: Link more examples to the artists and how hey are represented.

Question 5 (Genre convention/target audience analysis and conclusions):
Responses must make judgements and reach conclusions about if differences out weigh the similarities and wether this is due to genre conventions or target audiences. 
TARGET:  Link to target audiences and conclusion statement at the end.

Question 7 (Video game film synergy):
TARGET: Include key terms such as synergy.

Question 8 (Uses and Gratifications):
TARGET: Expand more on points usine PIES.

Question 9 (Lego movie promotion):
TARGET: Learn the different elements of the promotional campaign (posters, television advert, merchandise and social media) and how they appeal to each [art of the target audience.














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